Built for your server.
Not for your patience.
Deploy a game server in a few clicks, manage it from one custom panel and pay only from your SluzyHost Credits every day.
Pick the power you need.
Every plan has a monthly reference price, but your wallet is charged by the day. No 30-day prepayment is required for server activation.
One balance. Every server.
Top up your wallet in the Client Zone. When a server is created, only the first daily charge is taken. Then billing repeats every 24 hours.
Everything that matters. Nothing that doesn't.
Console, files, backups, versions, schedules, users and networking are managed from the same SluzyHost interface.
Live Console
Watch logs and control supported runtimes without leaving the browser.
23:41:12 Network probe: PASS
WebFTP
Browse, edit, upload and download server files from the panel.
Versions & Software
Choose supported software, versions and channels for each game.
Backups
Keep restore points before updates, reinstalls or risky changes.
Network Tests
Verify public game and query endpoints without owning every game.
Daily Billing
See daily costs, next charge time and wallet history in Client Zone.
Your next server starts here.
Create an account, add credits and deploy from the SluzyHost Client Zone.
Straight answers.
How does daily billing work?
A service has a daily price calculated from its plan. SluzyHost deducts that amount from your credits every 24 hours.
What happens when my credits run out?
The affected service is stopped and marked as insufficient funds. You do not build up a negative balance.
Can I select the server version?
Yes. Supported games expose software, version or release-channel selectors during ordering and in the Versions section.
How do I top up credits?
Stripe top-ups are available in Client Zone once the payment integration is enabled by SluzyHost.